Sony Interactive Entertainment, in an interview with GamesIndustry.biz, shed light on its strategy for live service games, emphasizing its commitment to offering a diverse range of experiences beyond popular titles like Destiny and Fortnite. Hermen Hulst, the head of PlayStation Studios, expressed confidence in the studio’s track record of creating beloved worlds and stories for PlayStation fans. The recent acquisition of Firewalk Studios, a developer working on a multiplayer game for PS5 and PC, further strengthens Sony’s lineup of live service offerings.
A Variety of Games for Different Genres and Audiences
Sony aims to cater to different genres and audiences with its live service games. Rather than relying on clones of existing successful titles, the company strives to create unique experiences that stand out. Gran Turismo 7 and MLB The Show 23 exemplify Sony’s approach, expanding the live service concept beyond action-packed games like Warzone 2 and Genshin Impact. The rumored revival of Twisted Metal adds further excitement to the mix, showcasing Sony’s commitment to reinventing beloved franchises in the live service format.
The Last of Us Multiplayer: Building on a Beloved Franchise
One of the highly anticipated live service games in development is The Last of Us Multiplayer. Drawing from the acclaimed single-player series, this multiplayer iteration aims to provide a compelling and immersive multiplayer experience set in the post-apocalyptic world of The Last of Us. Sony recognizes the competitive landscape of live service games and understands the significant time investment players make in such experiences.
Firewalk Studios: A New Addition to Sony’s Development Portfolio
The recent acquisition of Firewalk Studios further solidifies Sony’s commitment to delivering high-quality live service games. The collaboration between Sony and Firewalk has been fruitful, leading to the decision to acquire the studio even before their game’s launch. While specific details about Firewalk’s upcoming multiplayer game are yet to be revealed, Sony’s confidence in the studio’s vision and creativity speaks volumes about the future prospects of their live service lineup.
Quality Assurance and Player Satisfaction
Hermen Hulst emphasizes Sony’s dedication to ensuring high-quality games in the live service realm. Sony understands the importance of delivering engaging and polished experiences that resonate with players. By leveraging their expertise and track record, Sony aims to provide live service games that captivate and immerse players, meeting the high standards set by their loyal fan base.
With its multifaceted approach and the acquisition of Firewalk Studios, Sony is poised to offer a diverse range of high-quality live service games across different genres and platforms. As the company expands its lineup and builds upon beloved franchises, PlayStation fans can look forward to exciting and immersive experiences that push the boundaries of live service gaming.
Frequently Asked Questions
What is Hermen Hulst’s role at PlayStation Studios?Hermen Hulst is the boss of PlayStation Studios, overseeing the development of games and the overall strategy for Sony’s gaming division.
Which game development studio did Sony recently acquire?Sony recently acquired Firewalk Studios, a game development studio mentioned in the interview as working on a multiplayer game for PS5 and PC.
What are some examples of live service games mentioned in the interview?Some examples of live service games mentioned in the interview are Gran Turismo 7, MLB The Show 23, The Last of Us Multiplayer, and a rumored Twisted Metal revival.
How many live service games is Sony currently developing?Sony is currently developing 10 live service games, as mentioned in the interview.
Are the live service games developed by Sony only for PlayStation consoles?The interview doesn’t provide specific information about the platforms for Sony’s live service games. However, it mentions that Firewalk Studios, which Sony acquired, is developing a multiplayer game for both PS5 and PC.