On this page, we'll break down every class in the game, including the Base, Advanced, and Unique Classes - and list the skills for each. Seal requirement: In order to go from a base class into an advanced class, you will need a Master Seal. Sword Fighter:Weapon Aptitude: Sword: BRequirements: Base Class: Level 1 / Sword ProficiencyClass Skill: N/ALance Fighter:Weapon Aptitude: Lance: BRequirements: Base Class: Level 1 / Lance ProficiencyStat Adjustment: Positive: Str, Mag, Dex, Def Negative: Avo, SpdClass Skill: N/AAdvertisement. *note: stats are compared to those of the Sword Master advanced class. (Special Class) Thief:Weapon Aptitude: Knife: SRequirements: Base Class level 1 (starts class at level 1) or Advance Class level 1 (starts class at level 21) / Knife ProficiencyClass Skill: Pass (learned at level 25): Foes do not block this unit's movement.
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